Created simple zombie walk using mixamo character and motion, 3ds max 2016 and marvelous designer 7.
All project files (3ds max file .max, marvelous designer 7 file .Zprj) + point cache animation data, separately for cloth and zombie character.
If for some reason, when you open 3ds max file, cloth is not aligned properly to the character, try mirroring it in y axis.
When you open marvelous designer file, it may show some glitched character, just go to animation tab, scroll a bit, and it will show everything just fine. 🙂